Example of Annotation

 

Prototype corpus: annotation example

Apocalypse Now, F. F. Coppola, 1979, Ride Of The Valkyries scene

DMO retrievable at http://youtu.be/Gz3Cc7wlfkI

Project: Apocalypse_Now_dmimmo_new

 

- Segmentation

- Annotation elements

- Actions and participants

 


Segmentation

The main action that identifies such a Unit is "An American Squad attacks a Village". 

img1


The scene plays on the alternate editing between the flight of the helicopters toward the village and the everyday life of the village, with the climax at the air raid.

imag2
A mother unit (which represents the whole scene) is split into four leave units.

Ride Of The Valkyries scene (four units)

Major actions identified – actions are used for segmentation issues

1_psychologic_war

Helicopters get close to the village; American soldiers prepare the attack.

 small1

2_village_life

The village people realize that there will be an attack soon.

 small2

3_air_ride

The major event of the scene, the attack itself.

 small3

4_tail

The American squad leaves the area, with the disastrous effects of the attack.

 small4

 

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Annotation elements

The scene contains 8 Agents (some are collective agents), each with a goal, 7 Objects, and 2 Environments, with Qualities and Values (Agents only).

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Lieutenent's Qualities and Values (notice the "goggles" value)
 

Project Apocalypse_Now_dmimmo_new; Unit: Valchirie

Agent

Achievement Goal

Qualities

Values

Lieutenant

Destroy village

male, military office, American

war, nationalism, racism

Pensive soldier

Distrust commands

male, soldier, American

doubt, uncertainty

Praying soldier

Redeem life

male, soldier, American

religion, faith

Soldier 1

Execute commands

male, soldier, American

compliance, complaisance

Soldier 2

Execute commands

male, soldier, American

compliance, complaisance

American squad (coll.)

Execute commands

squad, soldier, American

war, compliance, complaisance

Village people

Save life

people, Vietcong

labor

Armed village men

Defend village

people, Vietcong

war

 

Project Apocalypse_Now_dmimmo_new; Unit: Valchirie

Objects

Type

Machine guns (coll.)

grapeshot

Rifles (coll.)

gun

Tape player

reproducer

Bombs (coll.)

missile

Huts (coll.)

hovel, hut, hutch, shack, shanty

50-bore machine gun

grapeshot

Helicopters (coll.)

helicopter, chopper, whirlybird, eggbeater

 

Project Apocalypse_Now_dmimmo_new; Unit: Valchirie

Environments

Type

Interiors of helicopter

helicopter, chopper, whirlybird, eggbeater, air

Village

village, small town, settlement

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Actions and participants

Operatively, once the whole unit was identified and segmented, all the entities were annotated; minor actions were identified for further subdivision and, for each unit, specific entities were selected from the whole unit, re-formulating goals and actions for each agent involved.

 

Example leave unit 3_air_ride

Project Apocalypse_Now_dmimmo_new; Unit 3_Air_ride

Agents

Perform Goal

 

American squad (coll.)

Attack

Verb: to bombing – frame: attack (victim: Village people; assailant: American squad)

Armed village men

Return fire

Verb: to shot – frame: generic (agent: Armed village men)

Village people

Flee to safety

Verb: to flee – frame: generic (agent: Village people)

Pensive soldier

Observe situation

Verb: to observe – frame: Perception_active (phenomenon: Huts; Perceiver_agentive: Pensive soldier)

 

Project Apocalypse_Now_dmimmo_new; Unit 3_Air_ride

Objects

Type

Machine guns (coll.)

grapeshot

Rifles (coll.)

gun

Tape player

reproducer

Bombs (coll.)

missile

Huts (coll.)

hovel, hut, hutch, shack, shanty

50-bore machine gun

grapeshot

Helicopters (coll.)

helicopter, chopper, whirlybird, eggbeater

 

Project Apocalypse_Now_dmimmo_new; Unit 3_Air_ride

Environments

Type

Interiors of helicopter

helicopter, chopper, whirlybird, eggbeater, air

Village

village, small town, settlement


Note that all the objects and environments of the mother unit are present here.

 

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